My Projects
A collection of custom games, AI simulations, strategy hackathon prototypes, and utilities built in Unity, Unreal Engine, and C#.
Zombocalypse
A Tower Defense survivor hybrid game. Build defensive blockades, deploy auto-turrets, and gun down hordes of zombies inside a stylized battlefield.
Yggdrasil Survivor
A retro-style 2D roguelite survivor game. Developed collaboratively in C# during the 48-hour Global Game Jam (GGJ) 2023.
AI Driven Pedestrians
A complex simulation system representing urban pedestrian behaviors. AI agents dynamically navigate crosswalks and street grids to mimic human flow.
Weird Alien Runner
A colorful 2D endless runner game featuring quirky alien animations, dynamic obstacle spawning, parallax backgrounds, and speed scaling.
Checklist Software
A custom-built workflow and checklist desktop software designed and shipped specifically for the Bug Ir Yamim branch office tasks.
Upon The Dawn
A 2D strategy and defense game prototype developed inside an intense game hackathon event. Survive waves of dark forces until sunrise.
HopAway
A 3D platformer game built on Unreal Engine 4 utilizing custom C++ script classes exposed as Blueprint nodes for mechanics.